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3d computer graphics engineer

Pubblicato il 13-08-2026 - ALLSIDES in Italia

We're looking for a curious, versatile 3 D Computer Graphics Engineer to join our 3 D AI team. You'll work across the graphics and appearance stack including physically-based and differentiable rendering, neural material representations, and simulation. This role is bridging graphics research and production and ideal for someone who thrives on hard rendering and appearance problems and wants to push the boundaries of our 3 D offering. This full‐time role is located on-site at our office in Brixen/Bressanone, Italy. Position Overview We are searching for a curious, versatile 3 D Computer Graphics Engineer to join our 3 D AI team. You will work across the graphics and appearance stack, including physically-based and differentiable rendering, neural material representations, and simulation. This role bridges graphics research and production and is ideal for someone who thrives on hard rendering and appearance problems and wants to push the boundaries of our 3 D offering. The position is full‐time and located on‐site in Brixen/Bressanone, Italy.



Main Responsibilities Build physically-based differentiable rendering pipelines for appearance and material estimation Design neural material models and learned texture/material representations (e.g. neural texture compression, generative material synthesis) Develop the simulation stack for our physically based 3 D assets Build production‐grade material and shading pipelines Integrate classical rendering techniques with AI methods in production Prototype fast and ship production‐ready code Requirements Master's or Ph D in Computer Graphics, Computer Vision, Computer Science, or a related field 3+ years of hands‐on experience in computer graphics Proven track record in one of these fields: Computer Graphics, ML, Computer Vision Solid understanding of physically‐based rendering principles and graphics pipelines Strong programming skills in Python and/or C++ Ability to move fluidly between research prototyping and production code N

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