R&D Noise Engineer
Pubblicato il 14-08-2026 - Industria automobilistica e fornitori in Italia
POSITION SNAPSHOT
Type of work: Hybrid
Type of contract: Open-ended/permanent
Full/Tempo parziale: Full time
Location: ROMA, IT
ABOUT US
Bridgestone Americas, Inc. (BSAM), headquartered in Nashville, Tennessee, and Bridgestone Europe, Middle East and Africa (BSEMEA), headquartered in Brussels, Belgium, operate collectively as a "Bridgestone West" strategic region. This region services the strategic business needs of teams across the Americas, Europe, Middle East and Africa. BSAM and BSEMEA are subsidiaries of Bridgestone Corporation, globally headquartered in Japan. Bridgestone and its subsidiaries develop, manufacture and market a wide range of Bridgestone, Firestone and associate brand products and solutions to address the needs of a broad range of customers and industries.
ABOUT THE ROLE
Job Title : R&D; Applied Researcher - Tire Noise Engineer
About the Role
Job Purpose
We are looking for a Position as Tire Noise Engineer, who will join the dynamic and motivated Team of Contact Technologies and West Tire Research, part of West Tools & Methods Organization,
within Bridgestone West Research & Development.
This is a BSEMEA role, based in Rome, Italy. Salary will be tailored accordingly with the Profile.
The Team - Contact Technologies is a Team of applied researchers in the field of Contact Mechanics (Wear and Friction) and NVH (Noise and Vibrations) whose main scope is advanced tire design for future products, leveraging on strong engineering fundamentals and applying latest technologies both in the field of tire and vehicle simulations and testing, supporting the development of new tools & methods as well.
Responsibilities
Contribute to the technological and methodological level up in the field of Tire Noise, both Air-Borne and Structure Borne; Contribute to the Technology Roadmaps for new generation products, with Tire and Vehicle Noise as key performances to care, by design insights based and mechanisms understanding, as individual contributor but mostly in cross fun
