Senior VR Unity Developer

01 set - Italia
HyperVR Games

What are you working on?

- The name of the project(s): Shave & Stuff, Pets & Stuff, Shop & Stuff
- At what stage of the project(s)? Released, Early-access
- Genres: Casual, Action
- Platforms: VR

HyperVR Games is a VR gaming studio and publisher, founded in 2021.

We develop games in the casual simulator genre, offering a high-quality immersive experience for a wide audience.

We are one of the top developers and publishers on the market.

Our goal is to continue growing as a developer and publisher, bringing on more talent together, expanding our ecosystem, and strengthening our presence in the niche, ultimately becoming a leading VR player.

Our in-house game “Shave & Stuff” was awarded a “Best in Play” title by the Game Developers Conference 2023 and was released on Meta Quest, Pico, and Steam.

And do not miss our latest title "Shop & Stuff" to enjoy while playing!

Due to the business expansion, we are looking for a Senior VR Unity Developer to join our Team.

If you are passionate about gaming, enjoy a pro-active startup vibe, are always on the lookout for generating and trying out new crazy ideas - let's have a chat!

For which tasks (responsibilities)?

- Architect, implement, and optimize gameplay systems in Unity/C#;

- Rapidly prototype features and run internal playtests;

- Develop reusable modules for future VR projects;





- Integrate VR frameworks (e.g., XR Interaction Toolkit);

- Debug, profile, and enhance performance and stability;

- Collaborate in design brainstorms and shape product vision;

- Ensure controls and game mechanics deliver top-tier UX;

- Contribute proactive ideas for technical and process improvements.

What kind of professional are we looking for?

- 5+ years of experience in game development;

- Solid C# + Unity development background;

- Experience shipping Unity-based titles;

- Hands-on experience with gameplay systems, shaders, and optimization;

- Strong problem-solving skills and a self-driven mindset;

- Passion for games and creating polished experiences;

- Ability to work independently while staying aligned with team goals;

- Strong understanding of user experience and interaction design;

- English (for daily communication & documentation).

Nice to have:

- Unity VR frameworks (XR Interaction Toolkit, AutoHands, etc.);

- Shader development (HLSL);

- Animation tools like DoTween / PrimeTween;

- Experience with Meta Horizon SDK or remote config systems.

Why do we enjoy working here?

- Paid vacations: 20 working days per year (according to the labor legislation of Latvia);

- Company events and team-building activities.

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