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Unreal Engine Technical Artist

Pubblicato il 16-09-2026 - ACPV ARCHITECTS Antonio Citterio Patricia Viel in Turbigo

ACPV ARCHITECTS Antonio Citterio Patricia Viel is an international collective with the aim of nurturing shared well‑being through unique, high‑profile architectural solutions worldwide. Founded in 2000 by Antonio Citterio and Patricia Viel, the studio is currently enhanced by the creativity of more than 200 professionals and the leadership of 14 partners. From urban planning to residential and mixed‑use developments, from corporate campuses to public buildings and hotels, each ACPV ARCHITECTS project embodies a new vision where nature and the noblest human aspirations can find new centrality.

Posizione

For our Visualization Department, we are seeking a motivated real‑time artist with a background in architectural visualization and a strong interest in real‑time development in Unreal Engine.

The role will involve a range of activities including:

- Manage the overall asset production pipeline from architectural concept to finished real‑time experience.
- Import and optimize architectural models for use in Unreal from Revit.
- Assist creation of photorealistic real‑time environments and assets.
- Create photorealistic PBR materials within Unreal and additional software packages.
- Authoring optimized, commented and efficient blueprints.

Requisiti

You should be a good communicator,



self‑motivated and be willing to work in an established international design practice with a solid reputation. You need to understand modeling, texturing and animation fundamentals and be able to combine geometric materials, effects and UE5 blueprints. You will be responsible for shading, materials and texturing development, project optimisation and troubleshooting.

Personalità e qualifiche

- At least 2 years of experience as a Technical Artist working in Unreal, in the visualization, VFX, real‑time or similar.
- Ability to work on own initiative and be proactive.
- Ability to manage time and priorities.
- Passionate, accurate and detail oriented.

Software Skills

- Knowledge of Unreal Engine and BIM workflow including Datasmith.
- Experience in Cinema‑4D, 3DS Max or equivalent.
- Knowledge of optimisations using Nanite and LOD on large scale projects.
- Knowledge of Substance 3D Painter.

Altre informazioni

ACPV is committed to creating a better working environment by supporting workforce diversity. All applications for vacant positions will be welcomed and considered based on merit, regardless of nationality, gender, sexual orientation, marital status, disability, age, religion, or belief.

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