Pubblica annuncio gratuito
Ricevi nuove offerte di lavoro

Crea una Job Alert gratuita per senior animation engineer / bologna

Senior Animation Engineer

Pubblicato il 09-10-2026 - Lever in Bologna

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior Animation Engineer based in Italy.

This is a senior technical role focused on the systems, tools, and technology behind high-quality character animation in a major Unity3D game project.
You will work at the intersection of Animation, Technical Art, and Engineering, translating creative requirements into scalable technical solutions.
The role combines animation runtime development with advanced areas such as ECS/DOTS, GPU skinning, shaders, deformation, and performance optimization.
You will collaborate closely with Animators, Technical Artists, Gameplay Engineers, and Rendering Engineers in a highly collaborative environment.
You will have significant ownership over technical R&D;, taking ideas from early prototypes through to robust, production-ready features.
The position offers the opportunity to influence animation workflows, tooling, architecture, and technical standards across the wider team.




This is an ideal opportunity for an experienced engineer who enjoys solving complex technical challenges while staying closely connected to the creative side of game development.

Accountabilities
- Develop, maintain, and optimize animation runtime systems in Unity, including state machines, blend trees, layers, masks, root motion, animation events, and compression.
- Design and integrate data-oriented animation solutions using ECS/DOTS, Entities, Jobs, Burst, and baking workflows.
- Research and implement advanced animation technologies, including GPU skinning, deformation, compute shaders, vertex shaders, and vertex animation techniques.
- Build Unity Editor tools, validators, asset processors, custom workflows, and production utilities that improve the efficiency of animation teams.
- Support character rigging, skeleton, skinning, and FBX workflows between DCC tools such as Maya or Blender and Unity.
- Profile and optimize animation s

» RISPONDI A QUESTO ANNUNCIO
Altri Annunci
SAP Project Manager - Finance
2026-10-09 09:39:31 - Fercam - Bolzano
Chi siamo Ti immagini parte di un team che trasforma le sfide quotidiane in risultati concreti? FERCAM può offrirti un’esperienza lavorativa dinamica e in una realtà internazionale. Determinazione, Affidabili [...]
Capo Reparto Pescheria
2026-10-09 09:39:28 - METRO Italia - Trento
Descrizione dell'azienda METRO è l’azienda specializzata nel commercio all’ingrosso nel settore HoReCa. Presente in 16 regioni con circa 3.800 dipendenti, 46 punti vendita e 3 depositi dedicati alle consegne [...]
Ricevi nuove offerte di lavoro

Crea una Job Alert gratuita per senior animation engineer / bologna

Store Manager - Bolzano
2026-10-09 09:38:39 - Jysk - Bolzano
JYSK è un retailer internazionale di arredamento per la casa con radici scandinave che rende facile arredare ogni ambiente di qualsiasi casa e giardino. Con oltre 3.600 negozi e online shop in 49 paesi, JYSK pro [...]
Oss - oss+s - generici
2026-10-09 09:38:19 - Senior Life Srls - Tempio Pausania
Azienda specializzata nel settore dell'assistenza agli anziani ricerca - OPERATORI SOCIO SANITARI - OPERATORI SOCIO SANITARI con FORMAZIONE COMPLEMENTARE - OPERATORI GENERICI a cui si offre possibilità di far [...]