3D Artist e VR

10 ott - Milano
Uyn

Key responsibilities

- Model products and objects in 3D, from simple shapes to detailed, production-ready assets.

- Create realistic materials and textures (fabric, leather, rubber, metal, plastic).

- Set up lighting, cameras and scenes for still images and animations.

- Render packshots, lifestyle scenes and 360° views for web, e-commerce and social media.

- Prepare optimised assets for real-time use (web viewers, AR, configurators) when needed.

- Work with designers, marketing and product teams to understand briefs and meet deadlines.

- Keep files, libraries and naming organised so others can reuse your work.

Requirements

- [2+] years of experience as a 3D Artist, ideally in product, fashion or sportswear visualisation.

- Strong skills in at least one 3D package.

- Experience with texturing tools such as Substance 3D Painter / Designer.

- Knowledge of a render engine: Redshift, V-Ray, Octane, Cycles or KeyShot.

- Basic image editing in Photoshop for retouching and compositing.

- A portfolio showing finished 3D work (required with the application).

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