2D UI Artist

11 ott - Italia
Jobgether

pbThis position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a 2D UI Artist based in Italy. /b /p pAs a Freelance 2D UI Artist, you will help shape polished and engaging visual experiences for ambitious upcoming games. /p pYou will specialize in creating high-quality game icons, small props, and other 2D interface assets that remain clear and compelling at small sizes. /p pYour work will span the full creative pipeline, from initial sketches and visual exploration through rendering, optimization, and engine integration. /p pYou will play a key role in maintaining a cohesive visual language, ensuring consistency in style, colour, hierarchy, and readability across the interface. /p pWorking closely with UX, game design, and UI teams, you will refine assets based on playtesting insights and player feedback. /p pYou will also contribute to the technical implementation of UI artwork within Unreal Engine 5. /p pThis is an exciting opportunity to join a fully remote, international game development environment and contribute to high-profile gaming experiences. /p h3Accountabilities /h3 ul liDesign and render high-quality 2D game icons representing items, weapons, abilities, resources, and other gameplay elements. /li liTake artwork through the complete production pipeline, from rough thumbnail concepts and visual exploration to polished, production-ready assets. /li liEnsure final artwork consistently meets high visual-quality and fidelity standards. /li liFollow established art direction, visual guidelines, colour palettes, and style references across all UI assets. /li liMaintain strong visual hierarchy and consistency throughout the game's iconography and interface. /li liExport,



optimize, and prepare 2D assets for use within the game engine. /li liIntegrate finalized assets directly into Unreal Engine 5, including appropriate setup and implementation. /li liManage sprite sheets, UI layouts, texture compression, and other technical considerations to ensure efficient in-game performance. /li liCollaborate closely with UX designers, game designers, and UI leadership to deliver clear and effective interface artwork. /li liIterate on icons and other UI assets based on internal playtesting results, usability insights, and player feedback. /li liIdentify opportunities to improve visual clarity and readability while preserving the intended artistic direction. /li /ul h3Requirements /h3 ul liAt least 3 years of professional experience as a 2D Artist or UI Artist, with a focus on game iconography, small props, or comparable assets. /li liAdvanced proficiency in digital art and painting software such as Adobe Photoshop, Affinity, Procreate, or similar tools. /li liStrong understanding of rendering, colour theory, composition, visual hierarchy, and designing artwork that remains readable at small UI sizes. /li liSolid technical understanding of game UI production, including sprite sheets, asset optimization, texture compression, and engine implementation.



/li liExperience working with Unreal Engine is highly desirable. /li liDemonstrated ability to work within established visual styles and consistently match art direction across a range of assets. /li liStrong portfolio showcasing professional-quality game UI artwork, iconography, rendering skills, and stylistic versatility. /li liAbility to collaborate effectively with designers and artists, incorporate feedback, and iterate quickly. /li liStrong attention to detail and a commitment to producing polished, production-ready work. /li liAbility to work independently in a fully remote environment and manage priorities within flexible working arrangements. /li liAvailability to start immediately and commit to a four-month freelance engagement. /li liAbility to work during core collaboration hours of approximately 10:00-16:00 CET. /li /ul h3Benefits /h3 ul liFour-month freelance contract with an immediate start. /li liFully remote position, allowing you to work from Romania while collaborating with an international team. /li liFlexible working schedule, with core collaboration hours from 10:00 to 16:00 CET. /li liOpportunity to contribute to ambitious, high-profile gaming projects with major releases planned across the coming years. /li liExposure to modern game development technologies and workflows, including Unreal Engine 5. /li liOpportunity to collaborate with experienced professionals across art, UX, game design, and UI disciplines. /li liInternational and inclusive working environment that welcomes people from diverse backgrounds and perspectives. /li liOpportunity to contribute to visually distinctive gaming experiences reaching players worldwide. /li /ul #J-18808-Ljbffr

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