Remote General Artist — PSX-Style Environment Art (Godot)

22 ott - Torino
Febucci

Febucci is seeking a General Artist to shape the art direction and environments of an unannounced PSX-inspired game. The role is freelance, project-based initially, with potential for later hiring and a mix of remote or hybrid work in Turin.

Availability from early 2027 is expected. Key tasks include developing the visual direction from moodboards to finished assets and levels, creating environment assets, textures and details, and dressing levels in Godot while collaborating closely with a

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