22 ott - Torino
Febucci
Febucci is looking for a General Artist to shape the art direction and environments of an unannounced PSX-inspired game.
Location: Remote / Turin, Italy
Contract and work arrangement: Freelance, project-based initially, with potential later hiring; fully remote or hybrid in Turin. Availability from early 2027. Geographic restrictions for remote work are not specified.
What you will do
Develop the visual direction from moodboards through finished assets and levels.
Create mainly environment and scenery assets, small textures and atmospheric details.
Dress levels directly in Godot and collaborate closely with the small development team.
What the studio is looking for A portfolio showing personal artistic style and clear authorship; character-only portfolios are not a match.
Experience on at least one commercial project, even if it did not ship.
Godot or Unity, 2D versatility and PSX-style asset experience are useful. The studio does not accept AI-generated portfolios.
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