Animation Expert

Pubblicato il 05-11-2026 · Anyone AI · Italia

h33D Design Animation Expert /h3 pHelp shape the future of AI by designing realistic 3D design and animation tasks that challenge advanced AI agents. /p ul liLocation: Remote /li liType: Contract / Tempo parziale /li liCommitment: 20 hours/week /li liCompensation: US$30-60/hour /li liProject duration: 2 months, with potential extension /li liAvailability: Immediate start /li /ul h3About the role /h3 pAt Anyone AI, we create high-quality training and evaluation data for frontier AI models. We're looking for b3D Designers, Animators, and Digital Artists /b with practical experience in 3D modeling, animation, rendering, visual effects, and digital content production. /p pYou'll develop and validate realistic creative production tasks that assess whether AI agents can interpret visual requirements, manipulate complex 3D assets, create accurate models and animations, and complete professional digital production workflows. Your expertise will help establish reliable reference solutions and meaningful evaluation criteria. /p h3What You'll Do /h3 ul liDesign realistic 3D production tasks based on professional modeling, animation, rendering, and visual effects workflows. /li liCreate and modify 3D models, materials, textures, lighting setups, and scene compositions. /li liDevelop tasks involving mesh editing, UV mapping, rigging, animation, and asset preparation. /li liPrepare and validate technical specifications for 3D assets, including dimensions, topology, file formats, and rendering requirements. /li liWork with existing project files to identify modeling errors, missing assets, broken materials, and scene inconsistencies. /li liDevelop reference scenes and visual outputs that demonstrate correct task completion. /li liReview AI-generated 3D models, animation sequences,



and project files for visual and technical accuracy. /li liDefine objective evaluation criteria covering geometry, structure, asset completeness, and production requirements. /li liCollaborate with technical contributors to build reproducible creative workflows and evaluation tasks. /li /ul h3What we're looking for /h3 ul liA degree in 3D Animation, Digital Arts, Computer Graphics, Game Development, Design, or a related field, or an equivalent professional portfolio. /li liSubstantial professional experience in 3D modeling, animation, visual effects, or digital asset production. /li liStrong proficiency with at least one major 3D production tool, such as Blender, Autodesk Maya, 3ds Max, Cinema 4D, or Houdini. /li liSolid understanding of 3D geometry, modeling techniques, materials, lighting, and rendering workflows. /li liAbility to interpret creative briefs, technical specifications, and production requirements. /li liExperience working with complex project files, multiple assets, and structured production pipelines. /li liStrong visual judgment and attention to technical detail. /li liAbility to document production workflows and clearly explain creative and technical decisions. /li liStrong written English communication skills. /li /ul h3Nice to have /h3 ul liExperience in game development, animation studios, architectural visualization, or VFX production. /li liFamiliarity with Unreal Engine, Unity, or real-time rendering workflows. /li liExperience with procedural modeling, simulation, or node-based workflows. /li liKnowledge of Python scripting or production workflow automation. /li liExperience with USD, FBX, glTF, or other professional 3D asset formats. /li liPrevious experience reviewing AI-generated visual content or developing creative production benchmarks. /li /ul #J-18808-Ljbffr
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